It is inspired by a Tengu, a creature of Japanese folklore whose goal is to put humans on the wrong track, a trait that makes them very similar to the demons of Western culture.
Its somatic features are reminiscent of those of a monkey, also showing signs of a marked intelligence considering its innate curiosity and the ability to grab and throw objects, often used to attack unarmed hunters with the fruits it holds in the bag on its belly. Il Bishaten is a new Fanged Beast with a pair of wings and a sturdy tail. The otter's inspiration, on the other hand, is expressed by the way it swims. The designers of Rise have opted in this case for a concept very familiar to Western players, even if the Somnacanth is also inspired by yokai sirens, who are much more like demons than beautiful women. Like the mythological figure he is inspired by, he will have the power to charm hunters to slow the hunt, although here he does so using sleep dust and not hypnotic melodies. Part siren, part otter, the Somnacanth is Rise's first unreleased Leviathan introduced in the TGA trailer. Intervene these Water element beam moves to slow down the hunters' stamina recovery. His fighting style recalls the martial art of Sumo, the favorite of the aforementioned demon, mainly using open hand strikes (or tsuppari) and rushing with all his weight towards the enemy. With a basic appearance much like a clumsy platypus, the creature is inspired by the famous yokai Kappa, apparent both for the flat "helmet" above the head and for the tortoise shell. TetranadonĪfter not appearing for the entire life cycle of Monster Hunter World, the Amphibians return in a chapter of the main series, first of all the newly announced Tetranadon. He fights using both his limbs and his beak, as well as fireballs that he can throw from time to time. The main characteristics attributable to him are the "parasol" on the head and the motif on the wings, which when closed resemble an umbrella with the tongue out, a typical aspect of the Japanese demon.
THE Aknosom is a new bird-like bird of prey Wyvern, whose main characteristics are the elegant posture on one leg, the long beak and the conspicuous crest on the head.Īs for the inspirations that led to its design, the developers used a crane as a base and then added features reminiscent of the yōkai.
Great Izuchiįollowing the false lines of other rapacious wyverns that have appeared in previous titles in the series, such as the Great Jaggi or Velocidrome, the Great Izuchi is a bipedal monster similar to a velociraptor that can be faced in the early stages of the game.īoth the upper limbs and the tail have developed long, single, sickle-like claws during the evolutionary process, which it uses to stab prey.Ī Grand Izuchi does not typically fight alone, but coordinates with the two smartest Izuchi in the pack to make combined attacks and be more successful in its hunts.īoth attacking in groups of 3 and the scythe limbs recall the treacherous yokai Kamaitachi, whose speed often allows him to kill his victims even before they realize the danger. Clearly these are not necessarily the only new monsters in the game, but they are the ones that have received an official announcement for now.
Theories about monsters not announced but present in the gameĪt the moment there are just 9 unreleased large monsters from Rise known, many of which belong to species completely absent in World and Iceborne.Waiting for it to arrive, however, I refer you to our tried to give you a minimum of information on the other activities that you can carry out inside. In this article I will show you all of them to take stock of the situation a bit, dividing them for convenience based on where they first appeared and describing them briefly.īefore starting, I remind you that tomorrow the demo of the game will be made available again with the addition of a new mission, in which you can face the Magnamalo. On the other hand, without a prey what good is a hunter? With recent trailers and marketing campaigns from Monster hunter rise, there have been several great monsters announced, whether they are unpublished or coming from past generations. As it is easy to understand, the monsters to hunt are the main aspect that characterizes the gameplay of the entire Monster Hunter series.